Rain Games AS is a Norwegian independent video game developer forged from a cooperative community of local artists and programmers. We are interested in building a world that players can uncover through hints and details scattered within our games.


Peter Wingaard Meldahl


Our dear, all-powerful boss! When he does not run the company he handles game design and storytelling.

Inventing and designing games since he was 12, he loves good stories and bold choices. He took a small break to study physics before going back to his first love and founding Rain Games.

Twitter: @petermeldahl

Discord: Rainypete#8805

Fredrik Johnsen

Team Lead

Julia Koch


Ole Ivar Rudi

Art Director

Does character designs and tries to tie the visuals from the other artists at Rain come together into a nice whole.

Dad jokes enthusiast, with the superpower to make bad puns materialize out of thin air. Likes swimming, sun, cats and old movies.

Twitter: @oleivarrudi

Aslak Helgesen

Lead artist

Petter Almand


His main work consists in environment art and building worlds, but he also enjoys programming now and then.

He spends his free time making software, watching movies and eating whatever sweets he comes across.

Twitter: @petteramland

Kristine Teksle


Lars Erik Helgemo


3D artist, illustrator, comic book artist, writer, video editor, UI/UX designer and waffle enthusiast! Outside of Rain, he is also the UI/UX lead at InkyPen and publishes his own weekly comic, Keep Busy, online.

He is always working on something, big or small, and it brings him great joy to see people entertained by what he makes.

Twitter: @helgemonster

Evangelia Koutsoukou


Born and raised in the land of moussaka, with a background in Fine Arts. After moving to Norway, Rain took her in to work with 2D and 3Dassets, as well as anything creative that she can contribute to!

There’s nothing she loves more than playing video games, curled up on the couch with her two cats.

Baste Buanes

Lead Programmer

Fredrik Ludvigsen


Our tools programmer, Unity Expert and System Administrator. He is the one who built our bug report system and made it available on the Unity asset store.

Beyond sharing knowledge and progress, his interests range from dancing to board games, and include anything related to math and physics.

Twitter: @fludvigsen_pub

Roland Kvam


His job consists in programming and implementing mechanics to create organised chaos!

Eivind Kolbjørnsen

Level Design

He also dabbles in art, VFX, modelling and texturing.

Hallvard Kristiansen

Writer, Marketing & Sales

Most of the time is actually spent re-writing.

Loves to delve in deep, dapper and dark lore, as well as frolicking in the rain, Frozen Margaritas and Salted Caramel Cupcakes.

Kenneth Engelsen

Game designer

He’s also the Tiki-shirt wearing Team Lead of Girl Genius: Adventures in Castle Heterodyne!