Speaking of that, who would like a nice, juicy wallpaper-sized version of our steam greenlight artwork? People who like it enough to vote for us, i guess! (don’t worry , no one’s stopping you from downloading the wallpaper if you’re not connected to steam.)
We have arrived at GDC, and had a great first day. It´s gone by quickly with meetings. The main expo is still being built but we will be ready to show our game at the nordic pavillion tomorrow.
GDC is a huge convention, and we where a bit overwhelmed at the start, but after struggeling a bit with the registration and studying some floor plans, we have a pretty good idea of where everything is.
We are pleased to announce that Rain Games will be present at GDC 2013!
We will be a part of the Nordic Pavilion booth, along with RockPocket Games, Hyper, Krillbite Studios, Red Thread and a whole bunch of other awesome people from Norway, Sweden, Denmark, Finland and Iceland. The booth number is 1432 if you want to stop by and see some great things from some great Nordic developers. We will of course have a Teslagrad-build on-hand for you cool people to try.
We like our mystique. Aight? Indiestatik recently called us “a curious enigma” (true story!) and we quite like the sound of that. But, we feel it’s time we reveal one of Tesla Tower’s darkest secrets. Ladies and gentlemen, the Grue.
This dude, right. This dude. Is it even a dude? We’re certainly not checking. The point is, this chompasaurus is ready to eat you if you get too close, so it’s certainly not advised to go head-to-head with these things as it’ll most likely result in you losing some vital limbs. But don’t despair, because while your glove might not be enough to put the Grue down, perhaps you’ll find something later on that will help you. At first, however, you will have to be content to run screaming in the other direction whenever you meet one.
We just got on Desura, and apparently this is the time of year for their “Indie of the year” award. We don’t have a game out yet, not even a demo, but since we got automatically entered trough our Inide DB page, we might as well try to make the top 100.
In fact: If we make it that far, we might even manage to get a demo out before the contest is over. So please vote for us. Here is a convenient link
In other news we had a nice little round of press. Indiegamer and Eurogamer amongst others picked up on our Indie DB debut, and it seems people like the look of the game. We hope we can get similar coverage once we actually have something people can download.