Category Archives: Uncategorized

Greenlight at the end of the tunnel

Howdy folks, guess what! We decided it was time we submitted Teslagrad to Steam Greenlight, go check it out here!

http://steamcommunity.com/sharedfiles/filedetails/?id=144846288

Speaking of that, who would like a nice, juicy wallpaper-sized version of our steam greenlight artwork? People who like it enough to vote for us, i guess! (don’t worry , no one’s stopping you from downloading the wallpaper if you’re not connected to steam.)

teslagrad wallpaper

GDC 2013 Report

We have arrived at GDC, and had a great first day. It´s gone by quickly with meetings. The main expo is still being built but we will be ready to show our game at the nordic pavillion tomorrow.

me, posing in front of the soon to be finished expo floor.
Peter, posing in front of the soon to be finished expo floor.

GDC is a huge convention, and we where a bit overwhelmed at the start, but after struggeling a bit with the registration and studying some floor plans, we have a pretty good idea of where everything is.

Consulting the internet for meeting locations. Lucky for us that GDC has more wifi hotspots than you can shake a stick at
Consulting the internet for meeting locations. Lucky for us that GDC has more wifi hotspots than you can shake a stick at

GDC 2013!

We are pleased to announce that Rain Games will be present at GDC 2013!

gdc13_logoWe will be a part of the Nordic Pavilion booth, along with RockPocket Games, Hyper, Krillbite Studios, Red Thread and a whole bunch of other awesome people from Norway, Sweden, Denmark, Finland and Iceland. The booth number is 1432 if you want to stop by and see some great things from some great Nordic developers. We will of course have a Teslagrad-build on-hand for you cool people to try.

We hope to see you guys there!

A Fright of Grues

Look.

We’ll be straight with you.

We like our mystique. Aight? Indiestatik recently called us “a curious enigma” (true story!) and we quite like the sound of that. But, we feel it’s time we reveal one of Tesla Tower’s darkest secrets. Ladies and gentlemen, the Grue.

This dude, right. This dude. Is it even a dude? We’re certainly not checking. The point is, this chompasaurus is ready to eat you if you get too close, so it’s certainly not advised to go head-to-head with these things as it’ll most likely result in you losing some vital limbs. But don’t despair, because while your glove might not be enough to put the Grue down, perhaps you’ll find something later on that will help you. At first, however, you will have to be content to run screaming in the other direction whenever you meet one.

Desuras “Indie of the year” contest.

We just got on Desura, and apparently this is the time of year for their “Indie of the year” award. We don’t have a game out yet, not even a demo, but since we got automatically entered trough our Inide DB page, we might as well try to make the top 100.

In fact: If we make it that far, we might even manage to get a demo out before the contest is over. So please vote for us. Here is a convenient link

 


2012 Indie of the Year Awards via Indie DB

 

In other news we had a nice little round of press. Indiegamer and Eurogamer amongst others picked up on our Indie DB debut, and it seems people like the look of the game. We hope we can get similar coverage once we actually have something people can download.

Naval War from Turbotape Games

The first game out of Bergen has finally been released. Naval War from our good friends and competitors at Turbotape Game can be found on Steam, and the release party was this week. We were invited along with the rest of the game studios, local press, sponsors and others, and it was a blast.

The game itself is a hard core strategy game. Not the most accessible, but a fantastically realistic simulation that nonetheless is quite playable. Reading the manual is probably still recommended, though.

Later this year we are expecting Owlboy form D-Pad and Gravity run from badger punch to come out too. It seems that the first year of Bergen releases will be a busy one.

Spillmakerlauget

Spillmakerlauget arranges developers beer next week. This is an informal get-together for the video game companies in Bergen, as well as students of any subject somehow related (Art, programming, 3d and so forth), or any individual interested in games and the designing there of.

The event is held on the 25th of April, at Kvarteret in Bergen at 18:00 o’clock. Are you wondering whether you might be welcome here? Well… There will be alcohol, so you need to be at least 18. Other than that all you need is the interest. These events have started to gather quite a few attendants (About 30 last month), so you will have to take the initiative to blend in yourself as it is getting harder to notice who might be new.

So: Look for the guy with the sideburns at the event if you want me to introduce you to people. Well met to all you new devs.

Games Are art

This Monday Rain AS was invited to show off Dark Rain At Prøverommet at Bergen Kjøtt. Rudely we did not tell you about it on this blog, or indeed anywhere else. Why? Well: Prøverommet is an art exhibition. We were amazed that we were asked to participate, but I at least did not quite know what to expect.

The expo went well, and although we stuck out like a sore thumb we do have a painty arty style. A lot of people played the game, and we got a lot of positive feedback from an extremely artsy crowd.

In the picture is Marte, our new, young aspiring writer. She has just started, but she has already read up on all the lore for our world, and proofread this entire blog. For you reading the posts on Facebook, or on rain-games.com: The posts are originally posted on Tumblr, and corrections unfortunately do not carry over the system we have set up. Sorry.

The facilities used for the occasion is the open area in the middle of Bergen kjøtt. The building is really old. Originally created to handle Meat import and distribution, but re purposed several times, and now holds an artist community. It is a strange mismatch of visible piping, and beautiful old wallpaper as can be seen trough the display of Dark Rain on the wall. The rest of the exhibition is not visible in the picture, because we were placed on sort of a podium over the rest of the event. Nice view.

If things work out you can all expect to hear more from Marte, as she may be taking up part of written communication to you all.

TG, part 3

Maybe you wonder what kind of event The Gathering is?

Well: Each year about 5100 people take their computers and come to Vikingskipet (The Viking ship), the gigantic skating arena built for the 1994 Olympics, and set them up in a gigantic network supplied by the event.

The event is organized by KANDU, and typical for Scandinavian organizations arranging youth events, it is a volunteer organization. This one, however, is made up of our fellow friends; the nerds.

At TG a lot of events and competitions are constantly running. Pro gaming, Creative contests, and a lot of non-gaming related stuff as well. It is always a blast.

Consider visiting it if you ever are in Norway at Easter. From what I hear Magnus Holms Nerf Events will be returning again next year too.

TG, part 2

Here is a closeup so you can see which one is Magnus. (The guy to the right with the makeshift cogwheel pin made out of bikeparts.)

Also: What does Magnus Holm do at Rain? He makes the levels, heads playtesting and does some diverse writing and game design.

He is also a pirate, a gentleman and a mad steampunk doctor… That is to say: He is a Cosplayer. With swagger.