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  • Moving around Mesmer

    Peter / February 5, 2019

    Moving around your own home city should be no hassle, but in order to quell the rebellion, the king has decreed the city to be split into 6 districts, and only those that…

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  • Are you ready for the revolution? Mesmer, our new project

    Mariela González / February 20, 2018

    Last year, in May, we announced that we had received new funding from the Norwegian Film Institute to help us develop our next game. For an independent studio like us, this means not…

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  • Summer Sales and Made With Unity

    Mariela González / June 28, 2016

    Your shipment of Rain news has arrived! If you’ve been waiting for the Steam Summer Sale like a godsend, then you know for sure that it’s live since the 23rd of June, until…

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  • An update on Teslagrad’s vita port!

    Ole Ivar Rudi / April 22, 2015

    Fredrik and Eduardo explains: More than a year ago we announced the PS Vita version for Teslagrad, and sadly we haven’t been able to deliver it yet. But this time has definitely not…

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  • Ancient history!

    Ole Ivar Rudi / March 4, 2015

    During the move we recovered a couple folders of notes and scribbles from very early in Teslagrad’s development, here’s a look at a couple of nuggets: an excerpt from the initial script outline…

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  • The Teslagrad approach to puzzle platformer level design

    Ole Ivar Rudi / February 6, 2015

    I got a question online the other day about level design that i gave a long and rambling answer to, but i figure it might be useful for some of you who might…

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