Based in Bergen, Norway
Press / Business contact:
Edvard Griegs vei 3A
Rain AS is a relatively young company, growing forth from a cooperative community of local artists and programmers. The games we produce are small, smart, simple and elegantly designed. Being comprised of people who all enjoy many different aspects of gaming allows us to blend these different elements together until we find something that sticks, all in the name of creating an enjoyable video game experience. Everyone on our team is passionate about gaming, and strive to create games that are not only fun, but challenging.
The first game we worked on was our yet unreleased Minute Mayhem. The game was rather simple, but we built an entire world for it containing four nations. Each of those countries featured elements of the European nations at different times in their history, and possessed a Steampunk Science unique to them. Working on the project we came to focus on the past of one of these nations in particular: Elektropia. This was the nation that embodied Eastern Europe and the Nordics, and their science comprised Electricity and Magnetism in all its awesomeness. One inspired evening the team sat down and wrote the base concepts for a platformer set in the history of this nation, more concretely on the city of Teslagrad. By this time all we had for a game studio was a part of a desk we rented at an Art collective, on an old and really poorly isolated building (coinciding with the harshest winter in Norway for quite a while). Crows were cracking shells on the frozen seawater outdoors, and we had to buy candles to try and help getting the office to a livable temperature. Working parallel on the new game Teslagrad and Minute Mayhem, we got some funding for Teslagrad in February 2011. This led to us focusing on Teslagrad full time, and move on to a better place where to carry on developing our games.
PAX Prime 2013 (Seattle, WA) YouTube
Eurogamer Expo 2013 (London, UK) YouTube
There are far more images available for Rain Games, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!
Logo & Icon
Awards & Recognition
- "Audio interview with Rain Games team, July 2013."
- John Lindvay, Landon Durnan, BigSushi.fm
- "About the team, an interview with Greenlight Gaming by June 2013."
- Alex Coccia, GreenlightGaming.com
- "Peter and Marte talk with the Indiestatik crew, June 2013."
- Chris Priestman, Josh Mattingly, Indiestatik.com
- "Working on Wii U and more interesting stuff in this interview, August 2013."
- Andy W., Nintendo Enthusiast
Check out our latest game at http://www.teslagrad.com/.
Team & Repeating Collaborator
Management, Level Design
Ole Ivar Rudi